High5 project multiplier event 9/12/2021

On Thursday, December 9, 2021, an event on Design Thinking and Learning was co-organized by the Educational Authorities of Sterea Ellada (PEKES) and the Creative Technologies Learning Lab (http://ctll.e-ce.uth.gr) research group of the Department of Electrical and Computer Engineering (DECE). The event took place at the 5th General Lyceum of Lamia with the participation of secondary school teachers. The audience participated in experiential design thinking learning activities that can be transferred to the classroom for developing innovative thinking among students, who will be the problem solvers of tomorrow addressing complex 21st century challenges on sustainable development. A total of 20 educators participated in the event. The event was welcomed by Mr. Christos Markantonis, Organizational Coordinator of PEKES Sterea Ellada and Ms. Eleni Eleni Papantoniou, Educational Consultant of PEKES Sterea Ellada.…
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Project ICT-INOV presented at the 6th Hellenic Students and Young Professionals IEEE Congress, 21/11/2021

Project ICT-INOV presented at the 6th Hellenic Student and Young Professionals Congress, 21/11/2021 ICT-INOV was presented at the 6th IEEE Congress of Hellenic Engineering Students and Young Professionals. The congress took place virtually on November 20-21, 2021. The audience had an opportunity to reflect on the importance of developing innovation skills for engineering students, who will be the problem-solvers of tomorrow. In addition, the presentation stressed the importance of design, as most problems in the immediate future will be design problems, including education, clean energy, fighting poverty, equality, responsible resource management, and more. The audience was exposed to the vision and objectives of the ICT-INOV project, which include the development of a design thinking methodology for innovation that is boosted by gamification, development of physical labs, development of a design…
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HERA presented in learning games focus group 10/11/2021

HERA was presented in a focus group of maximizing the benefits of games in educational contexts. The focus group took place virtually on November 10, 2021 with the engagement of 8 individuals with interest in serious games. The event was organized by the TEGA Erasmus+ project. In addition to TEGA project participants, external experts were invited to contribute to the discussion and know-how exchange see more
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HERA project presented at the 6th IEEE Hellenic Students and Young Professionals Congress 21/11/2021

HERA project, which develops innovation skills among higher education students through serious games, was presented at the IEEE Hellenic Students and Young Professionals Congress, which took place virtually on November 20 – 21, 2021. The audience had the opportunity to reflect on the imporance of innovative thinking among engineering students, who will be the problem solvers of tomorrow. The audience further enjoyed a demonstration of the HERA game, and provided very positive feedback on the game overall appearance, graphics, and functionality see more
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HERA presented in Erasmus+ days, 16/10/2021

HERA was presented in the context of Erasmus+ days. The event, which was organized by the Daissy group of the Hellenic Open University, took place on Saturday October 16, 2021 and had a duration of 90 minutes, during which the HERA project was presented along with activities of the Daissy group. The audience had the opportunity to reflect on the benefits of problem-based learning and gamification for promoting student engagement and the development of knowledge that can be transferred to the real world. In addition, the audience experience a demo of the HERA learning game. A discussion concluded the event, addressing issues on the benefits of emerging learning design and practical tips on its integration into the classroom.
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ELMET escape rooms for learning are now ready 30/9/2021

In today's labor markets, which are living exponential transformations that have a cross-cutting impact on practically all sectors and occupations, continuous training, c-VET, becomes a key tool. Training gaps have a quantifiable negative impact on the employment opportunities of workers, and especially in people with a lower educational level, who are exposed to almost twice as likely to be unemployed with the economic and social loss that this implies. Our Erasmus+ project ELMET develops on-line escape rooms for learning targeting c-VET students.The games are built as an on-line platform, which is now ready! see platform
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2nd HERA multiplier event in Estonia 20/9/2021

A 2nd multiplier event was organized in Estonia on September 20, 2021. The event took place virtually due to Covid-19 restrictions. The audience first had the opportunity to see a presentation of the project objectives, activities, and outcomes. Then, the organizers presented the HERA game and delivered a demo. In addition, the organizers presented videos of the game and learning sheets of supporting activities. Participants discussed the benefits of the HERA problem-based learning approach and deployed a real HERA game scenario. They provided very positive feedback on the HERA game potential. The event concluded with a discussion about the game and how teachers perceive it. They were very optimistic about it and eager to engage with the game more at home for better understanding the mechanics. They saw great potential…
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HERA multiplier event in Spain, 16/9/2021

The multiplier event in Spain took place at the University of Santiago de Compostella and was attended by 51 students. The students had the opportunity to play the HERA game, which sparked their curiosity. The students found the game to be interesting and highly innovative http://ctll.e-ce.uth.gr/heraproject/index.php/multiplier-event-in-spain/
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