HERA project multiplier event in Denmark, 27/4/2021

The HERA project develops a serious game for building problem solving skills among higher education engineering and economics students. The game is a city builder application in which students work in teams for introducing solutions to complex problems by combining knowledge from diverse fields. A multiplier event took place for promoting the adoption of project outcomes in Denmark at the Copenhagen School of Design and Technology on April 27, 2021 with the participation of 47 studnets see more
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Project ALIEN final conference, April 9, 2021

Upon completion of the ALIEN project, an on-line conference took place on April 9, 2021. The event had a duration of 6 hours and spanned 7 timezones. 10 speakers from all countries represented in the consortium through project partners presented their experiences from the deployment of active learning in the context of the project see more
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ELMET project has launched

ELMET projects main objective is to contribute to the development of innovative and updated c-VET opportunities by developing a set of resources, in the form of a complete TOOLKIT that enable c-VET trainers and experts to design and use the educative Escape Games (including digital escape rooms) as new active learning methodology to develop the key abilities and competences requested from the Changing Working environments.
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Coding4girls project multiplier event 15/10/2020

A multiplier event was organized for the Coding4girls project on October 15, 2020. The event was co-organized by the Regional Center for Educational Planning of the area of Thessaly, the Hellenic Mathematical Society Magnesia Division, and the Creative Technologies Learning Lab. The event focused on the benefits of programming towards building problem-solving and critical thinking skills, the need for equal participation of boys and girls in computer science careers, and the Coding4girls programming game see more.
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